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Forza Horizon 3 Hot Wheels Review?forza horizon 3 dlc

2017-08-02 00:14 provenance:未知 sentiment: comments(0

I absolutely adore the attention to detail, too. Beneath the tracks, enormous connecting pieces hold each segment of track together pieces of moulded plastic that, in reality, fit into the palm of your hand but here are the size of a tennis court. The boost pads are basically treadmills embedded into the tracks powered by enormous, animated engines that dwarf the games cars, spluttering and belching black smoke as you speed by. There are even massive, animatronic T. Rexes, chomping and roaring, which are dotted across one of the worlds six islands in homage to Hot Wheels occasionally prehistoric predilections.

Whats left is a typically eclectic bunch of vehicles that youd be hard-pressed to find in any other racing game, from the special Hilux former Top Gear hosts Jeremy Clarkson and James May drove to the North Pole, to the record-setting and relatively unknown Valiant Charger E49.

The Hot Wheels expansion apes Blizzard Mountains progression system, which awards stars specific to levels of success in events. Simply complete a race and youll receive a single star. You can net two stars by actually winning it, and three stars by winning it and fulfilling one extra condition.

Loops and half-pipes. High speed, near-vertical bends. Boost pads. The biggest jumps in the series to date. Forza Horizon 3: Hot Wheels takes Forzas very miliar physics and forces us to use them to survive a wild world engineered inside the mind of an eight-year-old child.

Forza Horizon 3: Hot Wheelsis an expansion I could never have predicted. I had a bunch of theories around what Playground Games follow-up to the excellentBlizzard Mountainwas going to be, and they were all wrong.

The First 13 Minutes of Forza Horizon 3: Hot Wheels

The world itself is larger than Blizzard Mountain and even more stunning. During the day the sunlight picks up the scuffs on the giant plastic tracks. Theyre translucent, too; just watch how stretches of track arcing into the sky glow orange and blue as the sun beats down on them from behind. At night its equally impressive; the well-lit tracks create amazing snakes of light against a backdrop of millions of stars, glinting over the ocean.

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Objects in mirror are closer than they appear.

Forza Horizon 3 may be growing older, but its not growing up.

A wild world engineered inside the mind of an eight-year-old child.

The 11 cars added in Forza Horizon 3: Hot Wheels are crackers. The Hot Wheels Bone Shaker and custom 2005 Mustang are returning rides (they first arrived as DLC for Forza Motorsport 6), as is the 2010 Pagani Zonda R (although it hasnt been seen since Forza Motorsport 4/Forza Horizon on Xbox 360).

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Forza Horizon 3s first paid expansion, Blizzard Mountain, brought with it a driving experience like never before seen in the series. Specifically Im talking about the added nuance the slippery suces inject into Forzas driving dynamics and the way severely reduced visibility impacts the way we attack dangerous roads at speed. But this stuff seems almost quaint in comparison to the radical new driving challenges Forza Horizon 3: Hot Wheels has brought with it.

Its actually really, really hard to see out of.

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The Blueprint system that allows us to customise our own races still exists in Forza Horizon 3: Hot Wheels, but its been reimagined as Stunt Swap and allows us to trade out pieces of predetermined track for various stunt segments, like loops, dips, crossovers, and such. The effect of swapping these sections isnt especially drastic, though; were not talking about Trackmania levels of custom tracks, here.

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The Forza Horizon 3: Hot Wheels expansion pack lets players travel to a brand-new location in Australia, a place where lazy Sunday drives are replaced by insane high-speed stunts on miles of looping, banking, giant iconic orange Hot Wheels tracks.

Navigation is a bit more difficult as most of the tracks are either suspended over the water and have walls on each side, so speedy, direct shortcuts are out (and off-road content is limited). You can st travel to almost anywhere on the map though even roads you havent driven on yet. The only exceptions are steep or heavily banked sections of track that can only be taken at speed.

What we got instead is a high-octane fever dream of life-sized toys and upside-down racing, and a surprisingly drastic departure from Forza Horizons established norms. Preposterous, incongruous, and completely and utterly outrageous.

Back in 2011, pro racer, stunt driver, and X-Games gold medallist Tanner Foust successfully launched his Team Hot Wheels trophy truck further than any other four-wheeled vehicle in history. He did it from a giant jump assembled at the Indianapolis Motor Speedway, built to appear like a life-sized length of bright orange Hot Wheels track.Forza Horizon 3: Hot Wheelsis Fousts enormous toy ramp surrounded by a city-sized network of equally insane stunt tracks: a bedroom floor on an unlimited budget. Whats not to love? A delightful, daring, and different expansion that reinforces Forza Horizon 3s reputation as one of the best racing games ever made.

I actually reached the Hot Wheels finale event largely on the back of completing all the available Bucket List challenges, drift zones, speed traps, and jumps (most of which seemed quite forgiving) and few actual races, but there is no shortage of the latter. As in the main game and Blizzard Mountain they can be completed as bespoke events or as part of longer championships. Getting to the final Goliath race wont take returning players long, but completing every race will take a lot longer.

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Its fun racing, cut from the same cloth as Trackmania Turbo and GTA Onlines stunt races, that nonetheless retains Forzas driving feel. Executing a loop-the-loop in a Forza game will be a very foreign experience for series veterans, but the semi-realistic handling model remains unaltered. For those of you who like to hoon around with minimal driving aids, prepare for the stress of wrestling a rear-wheel drive monster back under control while youre bouncing off the limiter after a boost pad sent you to top speed like a Scud missile with seats and a steering wheel.

There are also two more unique Hot Wheels models the Twin Mill and the Rip Rod. If youre a little precious about ntasy cars cluttering up your Forza experience, dont be; like the Bone Shaker and 2005 Mustang, these are also Hot Wheels models that have made the jump from die cast cars to real-life (the real-life, fully-functioning Twin Mill debuted at the 2001 SEMA show and is powered by a pair of 502 Big Block for an estimated 1,400 total horsepower). Theres a barn find here, too, which I wont spoil but hot rodders should love the customisation options.

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